DIY Gamepad Controller for the UX

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danmiddle2
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Postby danmiddle2 » Wed May 07, 2008 11:58

enterman wrote:thats what all US UX models look like from the side. And heres your 1st controller: http://www.edirectory.co.uk/pf/880/mia/d/usb+mobile+controller+gamepad+black+pc+1191b/pid/4076176 3rd google result in a search...


I have ordered that, and got a refund about a week later, unfortunately.

danmiddle2
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Postby danmiddle2 » Wed May 07, 2008 12:01

As requested, here are some more photos which hopefully show more clearly how the controller connects and shows the modified (shortened) USB cable. You can see in 07052008199.resized.jpg just how the black plastic casing of the USB cable holds the lip of the CF blanking slot in place.
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fiveseven808
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Postby fiveseven808 » Wed May 07, 2008 14:57

Man, I so wish the USB port alone could handle the weight and stress of something like this. I could sooo use this for my UX but I don't have the CF version and it seems like the EDGE modem version has that little SIM slot cover that would get in the way of a CF blank attachment.
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Logitech Bluetooth Mouse, Bluetooth Frog Pad, iGo Bluetooth Stowaway Keyboard, Lubix LC1 Bluetooth Stereo Headset, Battery Geek BG14-18-60 60Wh Ext Battery, 22inch Westinghouse LCD, USB2VGA with 15inch, Hardware and software KVM with Desktop[/SIZE]
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Sull86
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Postby Sull86 » Wed May 07, 2008 15:32

I have ordered that, and got a refund about a week later, unfortunately.


How come you got a refund, was it that bad ?

Thanks for the pics those look great, once my UX gets back from repair I may start working on this, first I will look where I can get this controller from. Question, did you make that USB cable from the one that came with the controller or different one ?
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danmiddle2
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Postby danmiddle2 » Wed May 07, 2008 15:44

Sull86 wrote:How come you got a refund, was it that bad ?

Thanks for the pics those look great, once my UX gets back from repair I may start working on this, first I will look where I can get this controller from. Question, did you make that USB cable from the one that came with the controller or different one ?


No, sorry... I got a refund because they are out of production.... despite the site showing as "in stock" they are not!

And yes, the cable is a shortened version built from the one it came with. That was the fiddliest part... not hard though!

1415gateway
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Postby 1415gateway » Tue May 27, 2008 05:19

where do you buy them does it work for the American version

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smnc
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Postby smnc » Fri Mar 05, 2010 14:52

Refurbished Laptops & BlackBerries
Tall Trees Technology

UX90S - Stock - Windows XP - en route to RunCore China for testing and a new SSD.

UX380CN - Kingspec 64GB SSD Mod testbed:D


P530CH - Just arrived! - Atom Z520, 60GB, 2GB - Windows 7 Ultimate Signature

Toshiba Tecra M9 - Core2Duo T7100, Intel 5350ABGN/WiMax, 160GB SATA, 3GB DDR2 - Windows 7 Professional

Toshiba Portege 3505 - Convertible Pen Tablet, Pentium III-M 1.33Ghz, 60GB, 1GB


Looking for a new pen tablet...

masterfu
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Postby masterfu » Mon Jul 09, 2012 07:02

me dragging up this thread again.

This looked really nice. Here is my experience, is cannot compare to what you have, but it relates to "gaming on the UX".

Back then I always wanted a PSP, but I also wanted a gamepad for the PC so I can sit back and play my favorite game without using the keyboard, I can't buy both, so I got a PSP in the end.

Then I found online a homebrew software called PSPDisp, it basically converts your PSP to a PC monitor, plus the software has a semi-joystick function, configuring the PSP buttons corresponding the keyboard.

I give this software a try, and I was happy with it. I liked PSP's handling, and sitting back using my PSP to play what I liked to play is definitely a nice treat. You can use the USB cable, which is a traditional joystick experience, or using WIFI, which is a wireless controller experience. You can also use it as a remote monitor as long as you have WIFI.

I can do the same on the UX since it can run Windows, the troubling part is configuring the buttons, you need to create a text file using a specific template, and the key mapping rule is very strict, if you make a tiny mistake in the text file, nothing will work. Since this uses keyboard as commands and not an actual joystick, it can be very flexible in configuring the buttons.


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